Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved NPC The Rebel Anarchists

Status
Not open for further replies.
PY828Yel.jpg


Image source: Eidos Interactive/Rocksteady Studios

Name: The Rebel Anarchists

Intent: To help with insurgency operations and support para-military initiatives.

Affiliation: The Rebel Alliance

Availability: Common

Type: This is a highly fluid unit which organizes themselves in a flash mob like way, mobilizing either on foot or taking available public and private transportation to the site of the rebellion. Many of the anarchists live together in abandoned buildings, soup kitchens and/or sleep on friend's couches. When called to an insurgency the leader of the anarchists (which rotates based on their own whims) will will then contact other members of the group via direct messages, HoloNet anarchist sites and even word of mouth to swarm the targeted location. The anarchists love the element of surprise and once they have congealed into a mob, they will clog up streets, block entrances and exits, form human chains like a pack of wolves. Their ultimate goal is to instigate a riot to disrupt, cause attention and at times, harm the government or police who threaten to stop them.

Strength: 25 anarchists

Description
Undisciplined, immature and sometimes unshowered, this anti-establishment youth brigade has been recruited by the Rebel Alliance to help incite insurgent rebellions within a native population and occasionally help with combating enemies of the Rebel Alliance. The anarchists also support their own causes like selectivism, socialism, anti-capitalism, feminism, sentient-rights, anti-slavery, other isms and let's be honest, a couple of them are anarchists because it sounds like the “thing to do.”

Armor
The anarchists wear normal street clothing with masks like bandanas or even sports masks to obscure their faces so police can't recognize and arrest them (or mom and dad can't ground them). Some of them wear self-styled armor but it's cobbled together from scraps of tougher fabrics and materials.

Weapons
Like the armor, the anarchists arm themselves with whatever they can find which includes rocks, bottles, planks and household tools as weapons. Occasionally they are allowed weapons that the Alliance provides like E-Web Rifles (purchased here from the Red Ravens).

Strengths
The anarchists range in age from fifteen to twenty, which makes them young and strong. They have a fervency for "the cause." They are mobilized, politically minded, want to "make a difference" and attracted to sabotage.

They are intelligent. These aren't your run-of-the-mill juvenile delinquents. Many of them have had middle or upper class upbringings and are smarter and more savvy than the average criminal.

The anarchists have been trained to shoot.

Weaknesses
These are not trained soldiers. They are anarchists and like anarchists they resist authority. If they perceive that an assignment doesn't fit into their cause, they may refuse to participate.

Since the anarchists support various causes, they may not always agree with each other. This causes a high amount of infighting among them.
 
Armand Temi said:
Mobile unit which organizes themselves in a flash mob like way
What do you mean by this? Can you detail it out further please?

And how exactly do they get together? Do they all send messages back and forth and say meet at x time, in y place, bring what gear you can? Just think it needs to be noted out by what method they get together and organize themselves.

[member="Armand Temi"]
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom