Star Wars Roleplay: Chaos

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The Hutt Cartel

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The Hutt Cartel is a faction idea that can serve a unique and innovative role on Star Wars RP.net. As an icon of the Star Wars franchise, the Hutt Cartel shall be a lore friendly faction that aims to provide a place for the most vile, greed-stricken characters this site has to offer.

What are the goals of the Hutt Cartel?
  • Provide a lore-friendly faction for criminals of all types.
  • Offer refuge for characters abandoned or shunned by their original faction, provided they are willing to turn to a life of crime.
  • Develop a rich storyline of the revival of canon organizations, such as the Black Sun, Crucible, Exchange, and more.
  • Aim to be the top criminal faction of Star Wars RP.net, yet in a lore-friendly manner.
What type of characters fit with the Hutt Cartel?
  • Hutts, naturally
  • Smugglers
  • Bounty Hunters
  • Mercenaries
  • Rogue Force users
  • And others...
Ultimately, any character with a penchant for criminal behavior and love for money would fit well with the Hutt Cartel. One does not have to play a Hutt, even for a leadership position.

What does the Hutt Cartel offer you?
  • Immediate opportunities to be an in-character and out-of-character leader
  • Joint-faction-membership. The Hutts hire everyone that does not directly and overtly harm them, which allows Republic and Sith agents to work for the Hutts - either as secret crime lords or as double agents.
  • Due to the Hutt's many contracts, the ability to be a member of the Black Sun, other criminal organizations, slaver bands, or even pirate fleets
What will the Hutt Cartel's unique role be?
  • Establish a canon influenced faction drawing its inspiration from actual Star Wars works
  • Initially, be a non-aggressive faction that aims to secure Hutt space first and foremost. The Hutts still abide by their Kajidic philosophies, which does not encourage military conquests. That may change in the future, though..
  • As a money-driven faction, be the wild card when it comes to military aid.
  • Provide an opportunity to grow your own lore-inspired criminal organization, and perhaps eventually split off as a new faction if successful enough
  • Provide a black market that can allow factions to gain unique perks, given that they play their cards right
  • A Bounty Hunter guild that posts galactic-wide bounties of player-characters
What would the future hold for the Hutt Cartel?
  • Possibly the evolution to a faction meant to unite canon-inspired criminal organizations
  • Or, to be the breeding ground of lore-friendly criminal organizations
Any questions about the Hutt Cartel are welcomed. If you are interested in possibly joining the Cartel if it is made, We would love to hear from you!
 

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