Star Wars Roleplay: Chaos

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Approved Starship The Harrowbane

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OUT OF CHARACTER

Intent: To create a personal starship for [member="Blackthorne"].
Image Source: [Here]

Canon Link: N/A
Development: [Here]

Primary Source: N/A

PRODUCTION

Manufacturer: Kuat Drive Yards
Model: Wildflower-class
Affiliation: [member="Blackthorne"]

Production: Unique

Material: Alusteel hull, Titanium reinforcement, Transparisteel viewports

TECHNICAL

Classification: Assault Frigate

Length: 415 meters
Width: 180 meters
Height: 120 meters

Armament: 18
Bow:
Heavy ion cannons [10]
Turbolaser batteries [5]
Boardin' Harpoons [2] [Link]
Heavy missile tubes [4]

Port:
Turbolaser batteries [5]
Ion cannon batteries [2]
Boardin' Harpoons [6]
Heavy missile tubes [2]

Starboard:
Turbolaser batteries [5]
Ion cannon batteries [2]
Boardin' Harpoons [6]
Heavy missile tubes [2]

Aft:
Turbolaser cannons [8]

Defenses: 15
Point-defense cannons [12]

Hangar: Shuttle, light dropship, or gunship [1]

Maneuverability: 6
Speed Rating: 8
Hyperdrive class: 1.0 | backup 10.0

Special Features:
Advanced Deflector Shields
Long-range Reconnaissance Scanners
Military-grade Encryption & Decryption
Fast-acting Targeting Computers
Military-grade Navigation Systems
Electronic Warfare Firewalls
Full-spectrum Distortion Projector [Link]
Dedicated Energy Receptor Projector [Link]
Boarding Hatches w/ Hull Cutters
High-powered Auxiliary Thrusters

Strengths:

  • Hammer & Anvil - The Harrowbane is designed to serve as a fast attack frigate capable of mounting full assaults against ships large and small.

  • Hold Me Close - With an array of boarding harpoons, the Harrowbane can snag and reel in its prey for boarding operations.

  • Nimble Thorn - The Harrowbane can use its auxiliary thrusters to increase its turn rate maneuverability when attacking.

  • Is This Thing On? - Equipped with FSDP and DERP systems, the Harrowbane is difficult to track and target at a range.

Weaknesses:

  • Choose Carefully - Due to the number of core systems, the Harrowane can actively use just six of its ten special systems; swapping is a lengthy process that can mean certain defeat in battle.

  • Aft Me Later - Unfortunately the aft is poorly armed and thus serves as a crucial blindspot for enemies to exploit.

  • Shoo Fly! - With only a limited number of point-defense cannons, starfighters be this ship’s bane.

Description: The Wildflower-class is a unique ship, rather than an actual class of vessel, designed specifically for err… Aggressive trading opportunities. Proudly Discretely built by Kuat Drive Yards, the Wildflower is remarkably spotless of any markings. Not a single sign points to its manufacturer origin save for the common components found in other more common KDY ships. Her hull is sturdy and sleek, her armament thirsty for the spoils of war, and her core systems tailored by some of the galaxy’s best engineers. She is an expensive ship, but a very good ship at that.

Technically classified as an assault frigate, the Wildflower can be more accurately described as an overly large corvette due to its intended behavior of out-maneuvering its opponents and relying on fast attacks to subdue them before boarding operations can ensue. For this reason KDY has installed high-powered auxiliary thrusters along the horizontal and vertical axis of the vessel, and when engaged allows for a higher turn rate than typical for a ship of its size.

This does come at a cost to the ship, however. The reactor, unfortunately, is unable to actively use all of its special features without dangerously overheating and threatening a total meltdown. Thus a safety lock prevents more than six of these systems to be active at once. In fact, the reactor is technically overheating at all times—making it a particularly dangerous vessel to pilot in space, but thankfully the KDY reactor class is designed to take punishment so long as you don’t push it too far for its own good.
 
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