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Approved Tech Sky-Strike Jetpack

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Sky-Strike Jetpack
Image: Here
Image Source: Here
Intent: A personal form of Transportation compatible with most armors
Development Thread: As Needed
Manufacturer: ArmaTech Combat Systems
Model: Mark Three
Modularity: Can be constructed from different Materials Affiliation: ArmaTech Combat Systems
Affiliation: Draco Vereen
Production: Limited
Material: Durasteel, Jetpack components

Speed (Atmospheric): 120 Kilometers per Hour
Weight: 5 Kilograms
Special Features:
- MM9 Rocket System provides a capable anti-armor weapon for the user
- Duranium Outer Armoring protects the packs internal components
- 100 Seconds of Fuel (25 Four-second Blasts)
- Gyrostabilizers and Direction Thrusters assist with maneuverability and landing
Description:
A simple armored jetpack, it is more fuel efficient than previous models produced by Merr-sonn and Mitrinomon, and contained larger fuel tanks, allowing it to be used for longer and to carry more weight if necessary. It contained one hundred seconds of fuel, allowing for twenty-five four-second blasts carrying the operator across one hundred twenty meters horizontally or seventy-five meters vertically with each burst of fuel. The jetpack requires atmospheric gases to function, primarily oxygen, meaning that in low oxygen, or no oxygen environments the jetpack was less functional or completely non-functional. It though visually similar to the JT-12, the Sky-Strike was designed to counter-act the weight of fully armored warriors compared to the JT-12 and Z-6 Jetpacks which were made to carry men wearing medium or standard armor.

Armored in duranium it is protected from light blaster strikes, small caliber slug throwers, and improvised attacks, preventing damage and allowing it to be effectively used throughout combat.

For combat it contained an MM9 Rocket System capable of firing a single missile, even during flight. The missile utilizes computer target tracking to lock onto a target, lead it, and fire ahead of a moving target. A targeting laser allowed it to home in on enemies so long as the wielder was able to keep the targeting laser on the target. It can fire several types of payloads including anti-personnel rockets, stun rockets, or anti-armor rockets. Reloading is a hassle and rarely, if ever, takes place during combat.
 
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