Star Wars Roleplay: Chaos

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Approved Tech Operator Class Armor

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Miss Blonde

Trying to be straight in a crooked Galaxy
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Operator Class Armor


OOC Info
Image Source: Army of Two EA games
Intent: To make a set of armor for Reclaimer's armor line.
Development Thread:

Armor General Info
Manufacturer: Reclaimer Arms & Industrial
Model: NA
Affiliation: Open Market
Modularity: Different cammo, pouches, armor plates and pads. less or more protection depending on your style of combat.
Production: Mass
Material: Fleximetal & Ballistic Shielding, and Durasteel.
Classification: Multipurpose armor
Weight: ranges from 7kg to 13kg depending on user.
Quality:
•Class 7 for blasters
•Class 7 for ballistics
•Class 4 for stabbing weapons (knives, swords, spears)
•Class 2 for Lightsabers
Special features:
•Highly modular
•Light
•Mobility

Armor
Power pack
Digital life support system
Mask
HUD
Electrobinoculars & Rangefinder
Multi-Frequency target and acquisition system & Multi-Spectral target assessor
Sonic dampener & Annunciator
Broadband antenna & Comm link
Combat sensor
Sensor mapper
Life form scanner
•Oxygen supply (10 minutes)
•Toxin filter
Wrists
•Two mounted weapons of choice. (One for each hand, examples bellow)
Dur-24 wrist laser, ZX Miniature flame projector, MM9 Rocket system, ACS-208 Wrist charric, Dinuul
Boots
Magno grip boots
Grav boots
Combat Harness
•Grenade hooks
•Ammunition pouches
•Flares
•Grappling hook/high tension wire
Combat de-ionizer & Blast energy sink
Anti-security blade, EMP disruptor, Field disruptor overloader

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Strengths & Weaknesses
Strengths:
•Mobility
•Good standard protection
•Gear
Weaknesses:
•EMPs will fry combat harness gear
•Lightsabers
•Large caliber weapons

Armor Description
Operator Class Armor is something basic for those soldiers of fortune in the Galaxy fighting for a quick buck. It's light, tough, and highly modifiable, essentially its the perfect piece of standard armor for those who are just starting off and need armor they can count on and adjust to their own particular flavor of protection and combat.

Strengths. Protection wise this armor can stop your standard pistol caliber blasters and slugs, it can even take a few shots from assault rifle grade weapons. The operator is a tough piece of armor and the Fleximetal layer in its plates offer very very light protection from lightsabers, such as a sweeping glance or strike. But where the armor really shines is its gear and modularity of the gear and armor itself. Coming with tons of standard issue gear you can mix and match, take away plates, add plates, remove gear and swap it out, when it comes to the operator it's all about how YOU want it set up and how you want it to function.

Weaknesses. Obviously this armor can't stand up to large caliber weapons such as snipers and heavy machine guns. The kinetic damage alone from these sorts of attacks is enough to kill the average person or cause serious injuries. So please do not try to rush heavy gun emplacements when wearing this. You may also need to be wary of any exposed gear you have on your harness as an EMP can indeed fry these unless actions are taken to shield yourself from it. Further more lightsabers can very much cut you down with great prejudice, there are a lot of exposed areas on the armor and even the Fleximetal can't take a direct hit from a lightsaber and survive.

Summary. If you're a merc or whoever who just needs a basic set of armor and wants to stay incognito then then this is the armor for you. Use it and try not to do anything too dangerous.
 
RESEARCH REVIEW
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Star Wars Canon:
Pending initial review
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Starwars Chaos:
Pending initial review
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WITHOUT DEV THREADS
Pending initial review
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WITH DEV THREADS
Pending Initial review
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SUGGESTIONS
Pending Inital review
 
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