Star Wars Roleplay: Chaos

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Kaarn

Kaarn (the Hunter.)

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(above: sec cam footage of the Assassin known as Kaarn.
Moments later this feed was disabled. Permanently.)


NAME: Kaarn
TRUE NAME: Tir Kaarn
FACTION: Never.
SPECIES: Nagai.
AGE: 24
SEX: male
HEIGHT: 6'6"
WEIGHT: 175 lbs.
EYES: Grey
HAIR: Black
SKIN: as with all Nagai, a sickly shade of pale blue-grey.
FORCE SENSITIVE: Non-Force.

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STRENGTHS AND WEAKNESSES
+ Self-reliant. Kaarn typically works alone. Does not work well with others. He is disciplined, calculating, calm and deadly efficient.
+ Agile and tough to kill. His training and dogged determination give him the combined ability to outmatch prey, outwit adversaries, best his opponents against insurmountable odds and persevere against conditions and injuries that would put lesser hunters out of the picture.
+ Intense and unconventional combatant. Kaarn was trained in several martial arts and in the Echani fighting styles. As is typical for a Nagai, he is also 100% ambidextrous. He has developed a very fluid, mimicking fighting style, taking on aspects of his opponents, while simultaneously taking advantage of weaknesses. He fights to kill, always, and is very good at what he does.
- Non-Force. In his line of work, and with the Marks he is often tasked with retiring, Kaarn finds it a distinct nuisance that he does not have the 'edge' that being a force-user would grant him.
- Self-reliant. It's as much a curse as it is a blessing. There's nobody waiting in the wings to assist a tough quarry. If Kaarn succeeds, he does so on his own merits. If he fails, it is likewise true.

APPEARANCE:
Kaarn is typical of most Nagai males, standing well over six feet tall, and is of a slender, wiry build, capped with an unruly male of jet-black hair that he often attempts to tie back into an unkempt ponytail. He rarely smiles, as the custom is unfamiliar to the Nagai. The showing of teeth is an aggressive act, and were Kaarn to show his, an adversary would see that they have all been filed sharp.

BIOGRAPHY:
Tir and his parents were refugees from Nagi, escaping the Tof invasion, when their ship crash-landed on the Medieval planet Kilia IV, where Tir and his mother (his father did not survive the crash) were shunned and enslaved for most of Tir's life. His recent (last three years) history is a closely guarded secret. Little photographic information about Kaarn exists.

EQUIPMENT:
Kaarn always carries two menacing-looking, custom-made Phrik short swords, work slung across his back. A devastating SFOR carbine is Kaarn's main weapon, and he carries two MC-28 pistols worn low on his hips. A Blas-Tech E-17 sniper rifle is carried, as needed. Perhaps most note-worthy, Kaarn always has at least six leaf-bladed throwing knives hidden on his person... just in case.

SHIP:
Kaarn's personal ship, the T-70-E "Red Nine," is assembled from cast-off parts of T65 and XJ6 X-wings, and an E-wing fighter. The R7 droid H8-TR9 "Hate" is crew-chief and Navigator aboard the Red Nine.

KILLS:
Not on this site... yet.

BOUNTIES COLLECTED:
Again, not here. Elsewhere, yes.

ROLE-PLAYS:

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(above: sec cam footage of the Assassin known as Kaarn, from an installation
on Ord Mantell. All other security cam footage was erased. )
 

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