Star Wars Roleplay: Chaos

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Approved Tech Havoc Squad Armor

Status
Not open for further replies.
001-HavocArmor_zps7ee301d2.jpg
IMAGE CREDITS: TOR Artwork Team, Development staff

Intent: To give Havoc Squad troopers a baseline, decent armor that also has a cool identity. Also provides unity and identification as Havoc Squad. Also swag.

Development Thread: N/A

Manufacturer: Baktoid
Model: Havoc Armor
Affiliation: Havoc Squad


Modularity:
Ability to have webbing and gear packs to suit individual trooper's needs. Armor plates can be replaced, upgraded, or removed for the preference of the commando. Tech packages, such as slicing panels, detonation software, communications equipment (though the user will have to provide their own, the armor can only accommodate said packages, it does not come with them), can also be added to the armor, again, to the preference of the commando and the needs of the unit.
Production: Limited

Material: Plasteel, Armorweave, Durasteel

Description:

While holding no special metals, no special alloys, no Sith alchemy infused screws, this armor is of decent quality and modularity to fit the needs of Havoc Squad commandos. While not being heavy, it is not light either, making it ideal for the fast-moving Havoc Squad, which typically is on their own.. The armorweave body glove protects and insulates the Commando, while a baseline Plasteel armor protects the user from a multitude of threats, granted not at the level that other metals can. The Durasteel components of the armor are on the forearms, knees, and shoulder pads, and knuckle/hand guards to give more protection from impacts and to aid in close quarters combat.

The helmet, is usually the most modified portion of the armor. Havoc Squad commanders are permitted to outfit their helmets with whatever software, hardware, or equipment that they so choose. The standard attachment is a Electriobinoclaur set, which is mostly aimed at making sure that each Commando can do recon without having to use any other gear. The helmet also comes integrated with advanced Black-and-white night vision, targeting software, vital signs monitor, Oxygen display, and a camera.


The armor was designed by the Havoc's squad commander, Kaiden Rohn, also known as "Doc". The idea was to have a uniform outside of the dress uniform, for Havoc to wear. It is completely unique, and only worn by Havoc squad commandos.
Classification: Commando Multi-purpose armor
Weight: 15kg
Quality: 7

Other Feature(s):
  • Oxygen supply of no more than 20 minutes
  • Magnetic boots
  • Backpack clips
  • Helmet Camera
  • Night Vison (black and white)
  • Targeting Software
  • Vital Signs monitor
  • Communications equipment (small wave radio for communication with squad members)
  • Annunciator
  • Snack storage
  • Ammo webbing
  • Blood type ID on shoulder of each armor
  • Grenade webbing
 
[member="Doc"]
Model should be more than Armor. Perhaps Havoc Armor instead.
Change production to "Limited" if only Havoc Squad gets these, unless it's larger than ten people.
You need to fill in a weight. For a medium armor like this, I'd say about fifteen kg would be good.
The Tech Packages will need a submission of their own.
 
Just a quick thing:
Blood type ID on shoulder of each armor
Is this computer generated (the suit reads the wearer's blood type) or is it simple stamped onto them for each member (thus requiring them to make a new suit every time someone dies or retires)?
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom