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Gaian Ascendacy Journey Sar'nor BaseCore Warship

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The power and ability to move a seemingly limitless number of assets upon one SuperFortress, this was one of the linchpins of the Gaian Dimensional Guardianship Stratagem. Just one could liberate a whole galaxy in a few years time. Such would be a blink of the eye in the style of Gaian Strategy, such as when they considered wars extending over centuries, the norm.
The two saucer shaped 'halves' were not actually connected, but held in place by the magnetic field of a stabilized solar fusion body, with a Hikari Seed 'Trio' at it's central core. The sheer power generated by just one of these compacted fusion cores, is easily enough to power an entire Star System's worth of assets, planets included, the numbers of dozens of planets calculated. This is all 'before' additional Hikari Seeds, six in total, were used, to power additional systems, specifically, the Fold and Inter-Universal Gate Drive Systems, as well as the powerful weapons arrays, that include Ionic Planet-busting scale Dimensional Cannons, weapons designed to pacify an entire planet, in a single, empowered shot. (Gaians don't destroy planets willingly, the Ascendant Avian-Griffonals wouldn't allow it.) But as with all Gaian makes, these were also under the Gaian Code, the watch of using such overwhelming power for the use of magnanimous purposes. This overriding Code helped keep in check, the hundreds of Fleet Facet Groups and Knight Armies that a Journey Sar'nor could deploy.
The fleet compliments listed, is not a misnomer. Powerful magnetic fields, coupled with docking systems, and even massive matter-transphase subspace storage units, can store enormous numbers of vessels, for both immediate deployments, as well as long term campaign requirements. Troop numbers, and terrestrial asset numbers, are primarily numbered for convenience, hardly comfort in this case. In the case of the emergency of the Second Exodus, tens of thousands of these vessels, were sent back to Alpha Dimension, scattered all over, as they were crammed FULL with both military, and as many civilian citizen-soul compliments, Gaian Sphere and Allied, that could be mustered into these behemoths. An example of such, was the six that accompanied the current Juraian Ascendancy, that helped seed their part of the Four Ascended Realms, 1,700 Cyclon-years (or Cyclon-solars) ago. Only two accompanied the current Gaian Ascendancy, under the command of Lord Imladris, that helped with resources needed to occupy effectively, the Blue Core Nebula. Another three started the Twilight Ascendancy. Apparently a LARGE number of them, ended up in Aleaic's newly unveiled Ascendancy Sphere, the numbers estimated in the thousands, as they were 'collected' over a billion year period, to harbor them, and the citizen souls especially within, from outside forces. Such a force, the former Lady Creation's C-Faction, used an older model Sar'nor, to cause the Gaian Civil War, the bloody results an easy to see reason why, the Sar'nors are tightly controlled assets.
Currently, the Sar'nors only act, as no better, than enormous Starbases, but with the GA Isolation ending, and other missing Sar'nors being actively searched for, in Alpha Dimension, it's a matter of time, before their consequence, is laid across Alpha Universe, and beyond, once more.

Station Type: Journey Sar'nor

Class: BaseCore Terra-SuperFortress

Size Ratios ~
Length: 496.389,35 Standard Kilometers
Width: 501.575,50 Standard Kilometers
Zenith/Nadir Depth: 457.550,25 Standard Kilometers

Crew Compliment: 50 Million Mortal Citizen-souls ; 200 Million AI-Type Sentient Synthetic-Droid/Machiner souls

Passenger capability: Up to 5 Billion citizen souls, estimated at the time of the Dark Rip - Second Exodus

Shield Generator:
~ 50.000 High-Ion Yield Dimensional Distortion Field Generators
~ 40.000 Standard High-Amplification Gravity Distortion Fields

Weapons:
~ 1.000.000.000 Heavy Naval Lasers
~ 500.000.000 Heavy Naval Zero-Point Fusion Torpedo Launchers
~ 500.000.000 Naval Ion Pulse Cannon Batteries
~ 250.000.000 Medium Anti-Capital Vessel Pulse Laser Batteries
~ 100.000.000 Close Support Capital-Ship/Starcraft Pulse Laser Batteries
~ 500.000.000 Anti-Starfighter/Mobile Suit X-ER Pulse Laser Batteries
~ 100.000.000 Heavy Zone-Field Tractor-Energon Units
~ 1.000 Gravity-Blast Cannons (10 Turreted; 6 Fixed)
~ 500 Dimensional Turreted Cannons
~ 1 Shear-Force Class Dimensional Cannon Superlasers (Equals approximately 100 normal Dimensional Cannon Super Lasers.)

Standard Compliment Assets: (At Maximum (normal) capacity docked; At emergency levels, all bets are off.)
~ 3 Ascendancy Class Super Star-Destroyers
~ 5 A-SSD Various Class Star-Destroyers
~ 8 StarShield/StarSword/StarArmor Super Class Star-Destroyers
~ 10 Shield Super Class Star-Destroyers
~ 20 Unity Super Class Star-Destroyers
~ 25 Emperor Super Class Star-Destroyers
~ 40 Armageddon Super Class Star-Destroyers
~ 50 Lunar Super Class Star-Destroyers
~ 450 Sovereign Super Class Star-Destroyers
~ 500 Byss Super Class Star-Destroyers
~ 1.000 Super Class Star-Destroyers
~ 15.000 Star Destroyer Various Classes
~ 15.000 Republic Assault Various Classes
~ 15.000 Hikari Treeship Fleet Classes
~ 15.000 High-Mobile Warship Classes
~ 15.000 FACAF-SLDF Warship Classes
~ 50 Gaian-Kushan`athar Republic Droid-Mothership Fleet Commands
~ 15.000 Republic BattleStar Fleet Command Class Vessels
~ 100.000.000 Allotted CommerceShip Class Vessels
~ 100.000.000 DropShips Classes
~ 100.000.000 Infinity StarShuttle Assets
~ 150.000 Star-Universe Wing Starfighters/Mobile Suits

Standard Compliment Ground Assets: (Normal compliment)
~ 500 Army Knight Groups (Infantry Type - Angel God/Valkyrium/Synthetic/Clone/Conventional)
~ 500 Army Knight Groups / Toumans (BattleMech ; Mobile Suit)
~ 250 Standard OZ-DropShip CoreBases
~ 50 Docked Alteran-Ancient Class CityBases

Standard Compliment Support Assets:
~ 50 Modular StarDocks
~ 100 Class-D StarBases
~ 100 Molecular-Recomposition Foundries
~ 10 Ascendancy Dock Centers
~ 5 Ascendancy Class Foundries
 
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