Star Wars Roleplay: Chaos

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Future now Present

Wirch Bicket

Prepare for my Arrival...
Alright so I have a brilliant, as far as I think, idea for an RP. But before I say exactly what it is, I would like to ask some questions about integral part(s) of the Rp which will determine whether it would be a 'canon' or 'non-canon'.


Firstly, how realistic can simulator rooms be made? Can it made to such a degree that it would appear to be real?

Secondly, if a room could be made to appear like reality, are there any dead-give-aways that show a simulator room to not be real?

Lastly, how difficult would it be to create a room that could perfectly replicate an image of reality, if at all possible?


I would be most appreciative of any people being able to answer any of the above questions.

This is also an interest check. The RP will have, it takes off, the use of a simulation room as a part of a large hoax as a test that Wirch will preform on a number of volunteers.
 
I VOLENTEER MYSELF AS TRIBUTE.

But also; It depends how you do it. If you use a Danger-room esque hologram-land? It will be obvious that it isin't real, but it'll look pretty badass.

The best way to make it look real? Simply use artificial reality technology, put the tributes in suits. We basically have the tech in real life, i don't see why we wouldn't in star wars. If you want a danger room, you'll need to go non-canon. :p

[member="Wirch Bicket"]
 
[member="Wirch Bicket"]
I volunteer as tribute!
The technology would basically be more of high-tech environmental AI that projects an image to each person whom are wearing special eye-wear, which would be the dead give-away for it to not be real. (Though you can always simulate the same pressure of air on those affected nerves to make it feel real too.)

It won't be 100% perfect, but it could get very close. Reality is a surprisingly hard thing to mimic.
 

Wirch Bicket

Prepare for my Arrival...
Ah, that may be a very efficient and probably the best that Wirch can get at this time. Thanks!

Do you think that a good programmer could add certain effects, such as allowing people to appear through the simulation, or would it be more unreasonable?

[member="Darth Sinna"]
 
[member="Wirch Bicket"]
With special eyewear (think VR goggles) you would be able to block out what is actually in front of them, and then project things that may or may not even be there, so you could theoretically do that, yes. There's also a method to induce a real sense of movement and gravity by adjusting the vision of the goggle's projection by slight millimeters in various directions (such as 2mm down, then 1 up, then 1 down, then 2 up) in certain intervals, which is how virtua-tech is sort of done IRL at the moment, but this can cause motion sickness and in other cases seizures. Of course you can adjust this to theoretically not have these issues, though this is probably the only point that real-life tech surpasses SW as far as revealed capabilities are. (Not counting theoretical conjecture.)
 

Wirch Bicket

Prepare for my Arrival...
Aha, alright. That seems to fit an idea. That seems to fit perfectly!

Thanks very much!

Aside from monetary issues, how easily do you think it would be to program one of these and to actually gain the necessary parts? Would they be something found on the black market, or only in the upper echelons of society? As far as you can guess?

[member="Darth Sinna"]
 
[member="Wirch Bicket"]
I would presume any company that specializes in computer technology or niche software and hardware would be able to provide you these items at a cost, which depending on the volume and size of the project, may range in the upwards of millions of credits (to put in perspective, I'm envisioning you making a stadium-sized virtual reality suite, not a small room with limited movement.) Of course you can always start up your own company based on software, hardware, and computer engineering as a tier 2 and design all of this yourself. If my company wasn't limited to vehicles and niche special orders, I'd probably be able to do so myself. I'll direct you to some people who seem to be invested in computer engineering though, as I've noticed from their submissions to the factory.

[member="Dashal Vance"]
[member="Johnny Diamonds"]

I assume that either the two of them together, or either one of them, could be of great assistance in what you may have in mind for this.
 
[member="Wirch Bicket"]

So you're looking to build a holo-deck.

On the subject of holograms themselves - it's very limited and/or basic technology. In every instance canon wise, it's wholly apparent that they are just translucent images with a default teal/blue hue.

On the subject of virtual reality, that could be potentially anything, dependent upon the programming. If you are looking for true immersion though, you'd have to trick the five senses (or more depending on the species or character involved) into believing it's real enough to simulate a "holo-deck" feel to it. This would most likely involve some kind of drug that would suspend the disbelief and put the user into a state of acceptance. I can think of a litany of examples in popular movies that would simulate this, but nothing more grandiose than that of the Matrix.

So I'm assuming that's where you're going. A virtual or artificial reality that is so close that it's imperceptible to the user that it's just a fabricated environment meant to simulate reality.

I think you'll find that doing this would require a tremendously good reason to warrant such technology for whatever you have in mind. That being said, Dash can certainly code to his heart's content - but he's more of a slicer than he is a programmer. Sure he can code like no one's business, and he even built his own A.I. but this seems like a project that would take years in reality. So there's some food for thought.
 

Wirch Bicket

Prepare for my Arrival...
[member="Dashal Vance"]

Basically, I guess, the concept would be similar to that a of a holo-deck.

I did plan on having this virtual reality so close that it was near impossible for the user to tell the difference. I figured it would be quite a lot of work to create something of such magnitude.

I had thought up another concept, more similar to the 'goggles' technology. Mind you, it was in the evening and I am not sure if this would be just as time and resource consuming as the 'holo-deck'.

The idea was a suit that would stimulate nerves in the users body to replicate movement and what not based on what the users mind believed it was doing, using a computer to track the user's thoughts and what was being shown on 'screen'. So as the user begins to walk the suit does not move, but a the suit would stimulate nerves that would create the feeling of walking. In that way the suit could be made immobile, but if the suit works properly it should create the feeling of movement or pain. Does that seem like another plausible technology to work towards?

I don't really mind about the time it will take to create it, it is more of the whether or not it would make sense in a scientific manner and be at all plausible.
 
Picard-esque Sherlock Holmes holo-adventure incoming....

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