Star Wars Roleplay: Chaos

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Code of Conduct

IC Code of Conduct

The Mandalorian Protectors of history acted in several capacities - but most notably that of a police force. Now, that mandate is to be expanded.

The Protectors stand guard on the borders of Mandalorian space. To protect Manda'yaim and her people from any outside threats. Their primary purpose is to serve as a defensive force should an incursion occur.
  • A Protector must follow the resol'nare to the best of his or her ability.
  • They must answer Mand'alor's call to rally.
  • They must be willing to stand their ground against any foe, be it a fellow Mandalorian or elements of another faction.
  • They must be willing to stand their ground should they feel an order by Mand'alor, a Field Marshal, or the leaders of the Protectors would put the lives of the Mandalorian people in the path of undue harm.
  • Should Mand'alor or a Field Marshal be suspected of possession or otherwise being controlled by an outside force, evidence will be sought to validate the suspicion before actions are taken to rid the individual of the influence.

OOC Code of Conduct

When engaging in Player vs Player roleplaying, allow a fair allotment of time for your opponent to post before continuing. Waiting 48 hours is a suitable amount of time before posting again. Should you PM the other writer, and they see it but do not respond, writing may continue 24 hours after the initial post. Should the writer request a reasonable amount of additional time due to reasonable complications, this time allotment is to be honored. Should you feel that the other writer is 'stalling' purposefully, you may contact an RPJ to resolve the situation.

Requesting additional time before posting in a thread, or asking to leave a thread due to 'real life issues', then continuing to post in additional threads is frowned upon.

When engaging in Player vs Player roleplaying, allow opposition an avenue of escape. Losing an engagement does not imply death or capture unless agreed upon by the defending writer.

When a bounty is involved, or when the plot of the story denotes capture as appropriate, the defending writer is 'encouraged' to be more willing to accept being captured.

If another writer's character is captured or surrenders, their character is to be treated fairly. Rape, molestation, and torture are not allowed. (Interrogation may be done if the opposing writer agrees to it.)

If the story progression denotes capture as the logical outcome, but the defending writer insists escape, a separate thread may be started to cover the escape attempt, or a RPJ can be contacted to review the thread and determine if the defending player is captured or escapes. Godmodding and power gaming are highly discouraged in these threads. Writers are encouraged to remember that writing is not about 'winning', but telling a story.

Do not force another writer's character into a situation where death or god-modding is the option left to them.

Do not attempt to 'bully' or harass another writer to write with you. If you are requesting to write with an individual or a group, fair and open discussion beforehand is encouraged.

If another writer or group of writers wishes to negotiate different conditions, both sides are encouraged to find an avenue that is agreeable to both sides. If an agreement cannot be reached, an RPJ can be contacted to mediate or the thread can simply be scrapped. If either side is found to be 'uncooperative' in the sense of refusing to negotiate fair and mutually agreeable conditions, an RPJ may issue a mark of reprimand on the responsible parties.
 

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