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Approved Starship Archon Class Gunship

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Tegaea Alcori

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Archon Class Gunship
gunship_concept_by_leonovichdmitriy-d7d9ro9.jpg



OUT OF CHARACTER INFORMATION
  • Intent: To create a powerful gunship for Firemane and the Tygaran Alliance. This gunship equips a variety of weapons to deal with all manner of ground targets. It is weak against aerial threats however.
  • Image Source: Here. By Amras Arfeiniel on Deviant Art.
  • Canon Link: N/A
  • Development Thread: If needed.
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Manufacturer: Firemane Industries and Technology
  • Model: FM-GS1a
  • Affiliation: Closed Market. Firemane, Tygaran Alliance and approved purchasers only.
  • Production: Minor Production
  • Material: Standard gunship components.
TECHNICAL SPECIFICATIONS
  • Classification: Ground-Attack Gunship
  • Length: 20m
  • Width: 15m
  • Height: 8m
  • Armament: 16
    1 x dual heavy laser cannon (nose mounted)
  • 2 x Rotary Shattercannons (turret mounted – one above, one below 360 degree fire arc)
  • 2 x Rocket Pods (wing mounted)
  • 2 x Guided Proton Missile Launchers (wing mounted)(4 missiles each)


  • Defenses: 14
    Heavy shielding + armour.
  • Chaff/flare launchers.
  • Ordinance jettison.

[*]Squadron Count: 6
[*]Manoeuvrability Rating: 6
[*]Speed Rating: 6
[*]Hyperdrive Class: Class 4. Usually starts in hangers.
[*][SIZE=11pt]Special Features[/SIZE]:
  • [SIZE=11pt]Advanced targeting algorithms for hitting moving targets.[/SIZE]
  • [SIZE=11pt]CD-X-Encryption Key[/SIZE]
  • [SIZE=11pt]Ejection seats for crew/self-destruct.[/SIZE]
  • [SIZE=11pt]Ordinance can be jettisoned from wings in case of damage to prevent detonation.[/SIZE]
  • [SIZE=11pt]Can hover.[/SIZE]
  • [SIZE=11pt]Capable of atmospheric and space flight.[/SIZE]

[*]Strengths:
  • Ground Pounder. The Archon is heavily armed for ground attack. It is equally adept at hammering infantry, vehicles or structures with its variety of weapons.
  • Tough. With heavy shields, plating and missile countermeasures, the Archon can take a beating and keep on coming.


  • Weaknesses:
    On Your Six. With only shatter cannons for rearward protection, the archon requires escorting to protect against hostile fighters and interceptors.
  • Lacks Ion. Though heavily armed the Archon lacks ion weapons to disrupt enemy shields and electronics. Thus it relies on brute strength to smash the enemy.
  • Slow and Steady. Slower and less agile than other ships of its type, the Archon is best not used in environments where rapid movements are needed.


Description: After the Battle of Kaeshana, Firemane decided to update and reinvigorate their armaments.
One of the tools missing from the arsenal was a gunship, specifically for ground-assault missions. The Archon was thus born in order to provide heavy aerial support for ground troops.

A combination of weapons was decided on. The heavy laser cannon on the nose provided good bombardment against vehicles and infantry alike. The rocket pods and shattercannons were lethal against infantry and light vehicles, whilst the proton missile launchers could break up heavy vehicles and strongpoints.
As it would be going into the heart of the enemy, the Archon has heavy shields and armour to give it the maximum survival chance.

The Archon is not well equipped to deal with enemy aircraft, and so should be escorted and protected. If allowed to though it is capable of unleashing a devastating onslaught against ground targets.
 
[member="Tegaea Alcori"]

I don't see much wrong with this submission, but I have noticed a little something

You are using the rotary shattercannon from ARGH, which is alright, because I am aware that it is a subsidiary under Firemane. But the issue is that the shattercannon is at minor production and this is at mass production.

You could remove the shattercannon with something else or downscale the production of the gunship at minor.

Let me know which way you want to go.
 
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