Star Wars Roleplay: Chaos

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Approved Tech Amaretsu: Blade of the Healer

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OUT OF CHARACTER INFORMATION
Power emanations from the City of Dreams were untraceable in realspace due to its ethereal nature; in this way, its citizens could monitor Imperial transmissions undetected
the city had been created by his "psychic power," and everything in the dimension it existed was not material, but rather composed of "psychic energy."
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Lightsaber
  • Size: Average
  • Weight: Extremely Light
SPECIAL FEATURES
  • Variable Length: The hilts and blades are able to with the controls reach different lengths for different uses. From duelphase and broad style for deflection to the hilts being shotos or reaching saber pike length. Even strong enough to function like pole vaults able to support the jedis weight for moving around.
  • Enhanced Cutting: The emitters, lens, power source and Caltin's crystals that he adds to the sabers can make the cutting power of the saber
  • Enhanced Deflection: The lens and emitter are designed to adjust and allow the blades to switch to a better model for deflection capabilities against blasters and even function against paddle beamers easily enough.
  • Crystal Assembly: The enhanced and extended crystal assembly is made that the jedi can place several crystals in it and create useful combinations of his sabers effects.
  • Tenseiga: Designed with a crystal assembly that pushes the healing capabilities of the lightwhip/saber. Cathbodua is able to augment it with a kimber stone to become non-lethal and with her whip she can feed healing energy into everything that it touches.
  • Tails: Designed closer to Lumiya's whip with several tails that come off of the whip and are able to cover a large area with whip like tendrils to smack and slash.
STRENGTHS
  • Enhanced Cutting Power: With the lens and power as well as emitters and crystal combination the cutting power can make materials like vong crab armor, beskar and phrik butter beneath the blade.
  • Variable Modes: Able to change for deflection, cutting, duel phase length, even deflecting paddle beams at the cost of being unable to deflect standard blaster bolts. The saber is a technical wonder.
  • Functionality: The crystal lens allows it to cut cortosis without deactivating, the ignition pulse allows it to work underwater, adjustment lets it go from a thin and focus blade for dueling or cutting into a broad and flateblade to deflect and defend. The exotic metals used in it allow the saber to literally become impossibly heavy for anyone else trying to touch and hold it except Caltin.
  • Exotic Matter: The ethereal nature of the metal makes it near weightless despite being and looking dense within the pocket dimension of dream. In realspace it can be grasped and there is a steady supply able to be used by the jedi. When smelted with other materials it can decrease the weight of the material created by 50 percent. The exotic structure with the solidified force energy being able to skirt gravity as it has mass but does not become weighed down as long as there is force energy within it. When smelted and added to materials that are largely heavy it can reduce the weight depending on how much is use (ie: a few grams compared to ingots.. a couple grams might take off some pounds while an ingot will reduce the weight but also the quality of the metal since it doesn't augment the resistances.
  • Physics Meet Metal bat: Being from the dream pocket dimension the metal has unique properties generated and made by Krass. in this case it is psychoreactive and able to be bonded to a single person. That person can then bring it to them like they were holding a massive magnet with the range being hard to determine as they have to be able to sense and feel it.
WEAKNESSES
  • Force Nullification: The sabers while a technical achievement also use the force to give them many of their effects. Without it they are heavy and normal metal with an unstable power source that has lost some of its filtering and enhancement.
  • Exotic Matter: The tetherite and solarite metals are explosive when they come into contact with anti or dark matter.
  • Mirrors Interior: The sophisticated mirrors used to shrink down the internal components are important and damaging them is on of the more dangerous things as it can cause the sabers to explode or cease functioning.
  • Protective Qualities: Largely non protective in qualities as it doesn't fully adhere to the rules of physics. The metal looks dense and like it would be highly protective but it isn't.
DESCRIPTION
Created by Cathbodua for her own use and originally designed as a way to handle and teach problem padawans. The Dark Lady of the order kept and rarely uses her lightwhip preferring to not enter combat unless she has to as her whip guides snapped in a fight. Rendering the whip unusable for a time. Slowly as she worked the whip was fixed with stronger guide wires laced with tiny focusing crystals to guide it and the circuits were changed to non dimetris to prevent overloading them when in contact with cortosis.

With the small weave in the wires it was given to the saber a spool system to retract and eject the wires quickly so the saber could activate. A trapped grip to prevent others from using it and abusing the special crystals she worked to find. The grip will release a dibilitating shock to the system as well as work to improve the healing capabilities and force focus of the jedi knight when she holds it. The dangerous parts of the whip are the nine tails of it able to make massive and dangerous attacks with a long reach.

The whip itself is a small amalgamation of different things the jedi knight has done or found a use for. The special hilt formed from a rare material that slowly hardens into something near unbreakable over time serves to to not break as easily if there is feedback and damage like happened previously. The small polished shard from a healing crystal of fire found by Matsu Ike and Rianna then stored on Zygerria in the medical center. The crystal aids and improves her stamina while healing.

The amber with golden tint giving her blade color and is attuned to the force and jedi knight. Making her connection to her weapon greater. The Pontite Adegan, is the more important as it is able to sooth the skin and temper with the jedi healer or those close enough to her. (personal space bubble). The crystals connection to the force and soothing aura allows Cathbodua to focus more and remain level headed within hectic situations. For more connection finally there are micronized slivers of kyber within the hilt of the saber to minorly increase the resonance with herself and the weapon.

Cathbodua has worked with and improved upon the design as she trained and with Allana's guidance and leave.... they founded the Sibsi N Sanilër For'ta Nidan of Hapes.... the force order needed a healer and she could serve the function while they were improving many of the other blades that the jedi had been given. With more work being brought around so that all of the jedi would benefit from the healing properties that the lightwhip could bring. With a kimber stone and many crystals set up within the crystal it would allow them to augment the sabers effects. It could be used to heal when the blade touches others thanks to altering the damage and the kimber stone making the blades containment field strong enough to not cause harm.

Weaknesses:
However, lightwhips featured just as many drawbacks as advantages. Unless the wielder was already a master with ordinary whips, a lightwhip blade was difficult to control, able to just as easily maim an untrained wielder as an opponent, and was weaker than the standard lightsaber blade as it could not always penetrate durasteel armor or walls, and many substances could survive from a direct hit. It needed to be swung wide to gain momentum for attack, and it was difficult to use defensively as flexible tassels are not well suited for parrying, leaving the wielder vulnerable to both great speed and brute force. In fact, lightwhip blades were even known to short out violently when struck with enough force.
 
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RESEARCH REVIEW

Star Wars Canon:
http://starwars.wikia.com/wiki/Wintrium
http://starwars.wikia.com/wiki/Healing_crystal
http://starwars.wikia.com/wiki/Adegan_crystal
http://starwars.wikia.com/wiki/Lightwhip
http://starwars.wikia.com/wiki/Kyber_crystal


Starwars Chaos:
Pending initial review

WITHOUT DEV THREADS
Pending initial review

WITH DEV THREADS
Pending Initial review

SUGGESTIONS
Please add the following notable weaknesses with lightwhips in summary.

However, lightwhips featured just as many drawbacks as advantages. Unless the wielder was already a master with ordinary whips, a lightwhip blade was difficult to control, able to just as easily maim an untrained wielder as an opponent, and was weaker than the standard lightsaber blade as it could not always penetrate durasteel armor or walls, and many substances could survive from a direct hit. It needed to be swung wide to gain momentum for attack, and it was difficult to use defensively as flexible tassels are not well suited for parrying, leaving the wielder vulnerable to both great speed and brute force. In fact, lightwhip blades were even known to short out violently when struck with enough force.


Please explain the reasons in your description what is the benefit of wintrium, healing crystal, pontite, and the kyber crystal shards. Why does it have an increased force connection? Why does it cause the cooling of tempers and sensation of serenity? Is there a limit to this?
 
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