Star Wars Roleplay: Chaos

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Alleria Mereel

Alleria Fett

pilot.png


NAME: Alleria Mereel
FACTION: Mando'ade

RANK: Captain
SPECIES: Human

AGE: 27

SEX: Female
HEIGHT: 5'8

WEIGHT: 175

EYES: Hazel

HAIR: Black

SKIN: Black

FORCE SENSITIVE: Negative Ghost Rider

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STRENGTHS AND WEAKNESSES
  • [+] Pilot: She can pilot most craft up to a Freighter size with relative ease
  • [+] Hand to hand nightmare: Having spent her formative years in bars and Brothels she can crack some skulls, as well as mix Mandalorian Techniques with bar Brawler status
  • [+] Ranged Killer: She excels at Shotgun, Pistol and Rifle fundamentals
  • [+] Crafter: Alleria has taken up Beskar Crafting and is decent at Making stuff
  • [+] Zero G Master: Alleria excels at Zero G combat. Infil, Exfil that kinda thing.

  • [-] Animal: She can become over zealous at times, giving her a history of violence and bad rap sheet with some folks and orgs.
  • [-] No Naval Tactician: Her focus is Clench Range and Projectile Range combat. In a Naval situation she's not adept at all.
  • [-] It Aches: Alleria has broken her back twice and her right wrist once. Hit her here and it does extra damage.
  • [-] Mechanical Disavantage: She can't fix her own ship or tech. That will require qualified folks.
  • [-] Vigilante Justice: Havin lived so long in the underworld, she has a hatred of certain folks and will dispense justice where she has no authorization to do so.

APPEARANCE:

Alleria is an average built woman. She is usually seen always sporting her armor, complete with a harness and multiple mags and pouches hanging off her. She always has at least two pistols in her gun belt. Sometimes she Dons war paint in vertical stripes of red under her helmet. Sometimes not.

Seeing her out of armor is very rare, but if she is, it's almost always her green jumpsuit.

BIOGRAPHY:

Alleria was born during the Era of the Third or Second Republic, Mando wars. From a young age she was taught the Supercommando Codex as well as her Clan history. Her peers seemed to excel in combat, though she lagged behind a bit, especially in ship command.

At her eighteenth birthday she left Mandalore before the Cataclysm to serve in the fledgling Galactic Alliance. She was notably absent for the Deathwatch, the Rise of Ra and the Cataclysm of Mandalore. Her teenage years and early twenties found her drunk and freelancing across the outer rim.

As a result she picked up several other trades and skills. Combined with her heritage skill set, they make her a formidable woman to feth with. Now she has returned, though in the interim she runs a Bounty Hunting Racket. She could never get enough of the violence, and chooses to use it in the most constructive of manners.

She still holds some friendships among the GA and will help them out from time to time. Notable friends might include [member="Zark"] [member="Cathul Thuku"] and [member="Alexandra Morrow"], whom all her comm freq.

SHIP:

Justice Hammer: Jast 2 Freighterhttp://starwarsrp.net/topic/107742-jast-2-freighter/




GEAR:



Armor:







KILLS:

N/A

BOUNTIES COLLECTED:

Soon!!

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ROLE-PLAYS:

ICollect (NPC Bounty, Hop in for fun!)
Homecoming [ Mando'ade Dominion of Mandalore & Concord Dawn]
Weekend Treasure Hunt 28: Should You Choose To Accept It (open to all)
A Bond of Beskar
A Broadcast through Mandalorian Space
The Line Part Two: Challenge for Mand'alor
Bashing Royalty[TRE Hex Invasion of Serenno]
 

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