Star Wars Roleplay: Chaos

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Approved Tech ACS-208 Wrist Ion Beamer

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ACS-208 Wrist Ion Beamer
Image Source: N/A
Intent: To create a powerful special issue weapon
Development Thread: As Needed

Manufacturer: ArmaTech Combat Systems
Model: Mk2
Affiliation: ArmaTech Combat Systems
Modularity: Yes (Wrist or Under-Barrel Attachment)
Production: Minor
Material: Duranium, Blaster Components

Classification: Paddle Beamer
Size: Handheld

Length: 20 Centimeters
Weight: 1 Kilograms
Ammunition Type: Power Cell
Ammunition Capacity: 20 (Power Cell)
Effective Range: 15 Meters

Rate of Fire: Semi-Automatic
Special Features:
  • Pierces Conventional Shields and Armor
  • Local Area Paralysis: Limbs struck by the weapon often go limb and suffer from paralysis for several minutes. Strikes to the central nervous system can cause full body paralysis.
  • Lightsabers: Lightsabers are unable to block the Ion Beamer without being properly tuned, and in this configuration Lightsabers would not be able to block normal blaster bolts.
Weaknesses:
  • Non-Lethal: Technically strikes to the head could cause serious brain trauma, but these are few and far between compared to the original weapons used by the Ssi-ruuk.
Description:
The ACS-208 Wrist Ion Beamer is made from technology derived from Ssi-ruvi Paddle Beamers used during the ancient attempted Invasion of Bakura. The weapons are capable of piercing conventional shields and armors, allowing them to directly hinder their targets, causing local area paralysis to areas of the body hit by the weapon, arms being rendered inert, legs going completely numb, or strikes to the central nervous system or spine causing whole sections of the body to go inert.

The Wrist or Under-Barrel weapon is extremely effective at combating Jedi, Sith, and other Force Users because of Lightsabers inability to block the energy beam, as it wraps around the plasma blade to strike its target regardless of the blade, unless tuned properly, and this settings inability to block standard blaster weapons. Unfortunately the Range and ammunition capacity is limited forcing those using the weapon to make those shots count. Additionally, compared to its progenitor, the ArmaTech version is slightly less powerful, reducing the likelihood of death and the area of effect from its blasts.
 
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